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1994-04-25
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339b
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10 lines
Short: Texture mapping demo, requires math FPU
Type: demo/euro
Uploader: freund@cis.uab.edu (Jason Freund)
Author: freund@cis.uab.edu (Jason Freund), dalbec@cs.arizona.edu (Gabe Dalbec)
Rotation-3d
Texture mapped walls with light sourcing. Requires math chip (ie, 3000, or
4000) Sourcecode is available in Aminet:dev/misc/rot3dsrc.lha